Professor X



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Class

mutant

Tier

Beyond God

Released

2020-09-10
large benefit from awakened ability
high skill required

Tags

#Control: Denial
#Hero
#Offensive: Burst
#Psychic Shielding
#Size: M
#X-Men

Availability

2* 3* 4* 5* 6*
Premium Hero Crystal: already available (since 2020-12-22)

Hints

  • Strengths
  • Weaknesses
  • All
Strengths added by majky 0 0
  • Prevents Miss and Evade
    • Once Professor X has gained enough Channeling Charges, he can bypass Miss and Evade effects very reliably.
  • Controller
    • With the combined use of his Falter, Unblockable and Mind Control abilities, Opponents will be playing on Professor X’s terms in each fight.
  • Mutant Super Support
    • Make the most of Professor X by pairing him with other Mutants and X-Men. As Professor X wins fights, he gains Cerebro Charges which boost his synergy effects, benefitting his team.
Weaknesses added by majky 0 0
  • Low Health
    • Professor X has a very small health pool which makes chip damage and especially damage-over-time effects very potent against him.
  • Tech Champions
    • Professor X loses his counter to Miss and Evade effects against Tech Champions and he cannot use as many Special Attacks during Mind Control against them. 
  • Power Control
  • If Professor X can’t use Special Attacks, he can’t deal very much damage. Power Drain and Burn effects also remove a large portion of his Channeling Charges, a severe setback.

Abilities

Signature ability

Krakoan Sovereignty
Passive
While below 75 Channeling Charge(s), gain 1 Charge(s) per second. While Defending, this rate is doubled and Charges are gained for the entire fight.
Gain up to +X% Prowess Potency, scaling with the Opponent’s Power Meter.

Abilities

Mutation (Always Active)
Professor X’s first Medium Attack is the only Basic Attack that makes contact with his Opponent. All of Professor X’s attacks deal Energy Damage.
Immune to Reversed Controls due to his mastery over Telepathy.
Persistent Cerebro Charges
Max 4 Charges
Start each Quest with X Cerebro Charge(s).
Gain X Cerebro Charge(s) when Professor X wins a fight.
Cerebro Charges increase the potency of Professor X’s Synergies.
Channeling
Professor X channels his telepathic abilities, gaining 10 Channeling Charge(s) per second at the end of his Special 1 and 2 Attacks and while charging his Heavy Attack.
When Power Burned or Drained, lose 50 Channeling Charge(s).
While at 25+ Channeling Charges against Non-Tech Champions, Professor X can not be Evaded and gains a Vigilance Passive, allowing all attacks to bypass Miss.
While at 50+ Channeling Charges, using the fourth Light Attack inflicts Mind Control on the Opponent. When activating a Special Attack with 100 Channeling Charge(s), automatically inflict Mind Control.
Channeling - Completing and Cancelling
Complete Channel or Cancel by Heavy Attacking: Gain +10 Channeling Charge(s).
Cancel by Blocking, Charging a Heavy Attack or using a Light, Medium or Special Attack: Gain a Prowess Buff increasing Special Attack Damage by 40% for 36 second(s).
Cancel by Dashing Backwards: Refresh the duration of all Prowess Effects on Professor X.
Mind Control
Mind Control lasts 0.5 second(s) for every 10 Channeling Charge(s).
The Opponent is Locked from gaining Power or using any of their Special Attacks.
Mind Control's duration is paused during Professor X’s Special Attacks, except while Channeling.
Professor X’s Special Attacks are Unblockable and cost up to 70% less Power based on the number of Channeling Charges. Reduced to 40% against Techs.
Passive:
When Professor X would be struck by a Basic Attack, he inflicts a Falter Passive, causing 100% of the Opponent’s attacks to Miss for 2 second(s). This ability has a 20 second cooldown but starts on a 10 second cooldown.
When the Opponent lands a Special Attack, Falter is removed.
Avoiding an attack while Dodging backwards during Falter’s cooldown reduces the duration by 1 second(s).
Special Attack 3: Gain a Prowess Buff for each Cerebro Charge, increasing Special Attack Damage by 60% and lasting 40 second(s). Max 4 stack(s).

Special attacks

1: Psychic Grasp

Professor X sends forth a horde of grasping hands, lunging towards his Opponent.
Gain Channeling Charges: On activation, gain 25 Channeling Charge(s).

2: Psi-Blades

Professor X summons four psychic blades, bombarding his Opponent with piercing strikes.
Energy Damage: The last three hits deal a burst of 76 - 2720.8
RarityRankValue
2*176
3*4420
4*51053.6
5*52112
6*32720.8
Energy Damage. This ability scales with Special Attack Damage.

3: Special 3 - Duel of the Mind

Overpowering his Opponent, Professor X unleashes the destructive forces of his X-Men.
Prowess: Gain a Prowess Buff for each Cerebro Charge, increasing Special Attack Damage by 60% and lasting 40 second(s). Max 4 stack(s).

Synergies


Birthright
Special Attack Damage

Drug I

Drug I

Drug I

Habitat
* Synergy Champions
2* Birthright
All Mutants and X-Men except Professor X: +25% Special Attack Damage for each Cerebro Charge. Max 100%.
3* Birthright
All Mutants and X-Men except Professor X: +25% Special Attack Damage for each Cerebro Charge. Max 100%.
3* Drug I
All Mutants and X-Men except Professor X: +18% Poison Resistance for each Cerebro Charge. Max 72%.
Wolverine, Wolverine (X-23): +15% Critical Rating.
Colossus: Start each fight with 1 indefinite Armor Up Buff, granting +15% Armor Rating.
3* Habitat
All Mutants and X-Men except Professor X: +15% Prowess Effect Duration for each Cerebro Charge. Max 60%.
Storm, Storm (Pyramid X): +20% Shock Potency.
Emma Frost: Gain up to +30% increased Critical Rating scaling with Emma’s Power Meter.
4* Birthright
All Mutants and X-Men except Professor X: +25% Special Attack Damage for each Cerebro Charge. Max 100%.
4* Drug I
All Mutants and X-Men except Professor X: +18% Poison Resistance for each Cerebro Charge. Max 72%.
Wolverine, Wolverine (X-23): +15% Critical Rating.
Colossus: Start each fight with 1 indefinite Armor Up Buff, granting +15% Armor Rating.
4* Drug L
All Mutants and X-Men except Professor X: Once per fight when a Champion would be knocked out, immediately regenerate 7.5% of their Max Health for each Cerebro Charge. Max 30% Health.
Cyclops (New Xavier School), Cyclops (Blue Team): Beam Hits gain +100% Critical Damage Rating and inflict an Armor Break, reducing Armor Rating by 20% for 5 seconds.
Phoenix: When Overloaded, Phoenix gains an indefinite Fury Passive, increasing her Attack Rating by 60%. Max 5 stack(s).
4* Gateway
All Mutants and X-Men except Professor X: Gain 6% of a bar of Power every 10 second(s) for each Cerebro Charge. Max 24%.
Beast: Increase the duration of Freestyle and Acrobatic Combo Success by 5 second(s).
Nightcrawler, Archangel: +30% Bleed Potency.
4* Habitat
All Mutants and X-Men except Professor X: +15% Prowess Effect Duration for each Cerebro Charge. Max 60%.
Storm, Storm (Pyramid X): +20% Shock Potency.
Emma Frost: Gain up to +30% increased Critical Rating scaling with Emma’s Power Meter.
5* Birthright
All Mutants and X-Men except Professor X: +25% Special Attack Damage for each Cerebro Charge. Max 100%.
5* Drug I
All Mutants and X-Men except Professor X: +18% Poison Resistance for each Cerebro Charge. Max 72%.
Wolverine, Wolverine (X-23): +15% Critical Rating.
Colossus: Start each fight with 1 indefinite Armor Up Buff, granting +15% Armor Rating.
5* Drug L
All Mutants and X-Men except Professor X: Once per fight when a Champion would be knocked out, immediately regenerate 7.5% of their Max Health for each Cerebro Charge. Max 30% Health.
Cyclops (New Xavier School), Cyclops (Blue Team): Beam Hits gain +100% Critical Damage Rating and inflict an Armor Break, reducing Armor Rating by 20% for 5 seconds.
Phoenix: When Overloaded, Phoenix gains an indefinite Fury Passive, increasing her Attack Rating by 60%. Max 5 stack(s).
5* Drug M
All Mutants and X-Men except Professor X: Gain a Mental Barrier with 2.5% of Current Health for each Cerebro Charge. Max 10% Health. Whenever the Champion would take damage except from Special 3 Attacks, the Barrier takes 75% of the damage until it reaches 0 Health.
Magneto: +15% Attack Rating while fighting #Metal Champions.
Magneto (Marvel Now!): Guidance's bonus Attack Rating is increased by a flat +5% or +15% on the final node of a Quest.
Iceman: When Ice Armor shatters all Frostbite Effects expire instantly.
5* Gateway
All Mutants and X-Men except Professor X: Gain 6% of a bar of Power every 10 second(s) for each Cerebro Charge. Max 24%.
Beast: Increase the duration of Freestyle and Acrobatic Combo Success by 5 second(s).
Nightcrawler, Archangel: +30% Bleed Potency.
5* Habitat
All Mutants and X-Men except Professor X: +15% Prowess Effect Duration for each Cerebro Charge. Max 60%.
Storm, Storm (Pyramid X): +20% Shock Potency.
Emma Frost: Gain up to +30% increased Critical Rating scaling with Emma’s Power Meter.
6* Birthright
All Mutants and X-Men except Professor X: +25% Special Attack Damage for each Cerebro Charge. Max 100%.
6* Drug I
All Mutants and X-Men except Professor X: +18% Poison Resistance for each Cerebro Charge. Max 72%.
Wolverine, Wolverine (X-23): +15% Critical Rating.
Colossus: Start each fight with 1 indefinite Armor Up Buff, granting +15% Armor Rating.
6* Drug L
All Mutants and X-Men except Professor X: Once per fight when a Champion would be knocked out, immediately regenerate 7.5% of their Max Health for each Cerebro Charge. Max 30% Health.
Cyclops (New Xavier School), Cyclops (Blue Team): Beam Hits gain +100% Critical Damage Rating and inflict an Armor Break, reducing Armor Rating by 20% for 5 seconds.
Phoenix: When Overloaded, Phoenix gains an indefinite Fury Passive, increasing her Attack Rating by 60%. Max 5 stack(s).
6* Drug M
All Mutants and X-Men except Professor X: Gain a Mental Barrier with 2.5% of Current Health for each Cerebro Charge. Max 10% Health. Whenever the Champion would take damage except from Special 3 Attacks, the Barrier takes 75% of the damage until it reaches 0 Health.
Magneto: +15% Attack Rating while fighting #Metal Champions.
Magneto (Marvel Now!): Guidance's bonus Attack Rating is increased by a flat +5% or +15% on the final node of a Quest.
Iceman: When Ice Armor shatters all Frostbite Effects expire instantly.
6* Gateway
All Mutants and X-Men except Professor X: Gain 6% of a bar of Power every 10 second(s) for each Cerebro Charge. Max 24%.
Beast: Increase the duration of Freestyle and Acrobatic Combo Success by 5 second(s).
Nightcrawler, Archangel: +30% Bleed Potency.
6* Habitat
All Mutants and X-Men except Professor X: +15% Prowess Effect Duration for each Cerebro Charge. Max 60%.
Storm, Storm (Pyramid X): +20% Shock Potency.
Emma Frost: Gain up to +30% increased Critical Rating scaling with Emma’s Power Meter.
External synergies:
Champion * Synergy
2*
Nemesis level 1
All Champions gain +4% attack
3*
Nemesis level 2
All Champions gain +5% attack
4*
5*
6*
Nemesis level 3
All Champions gain +6% attack
4*
5*
6*
Rise Against The Contest
Magneto (X): +5% Attack rating during the fight and Magneto’s Atonement Synergy gains +25% Potency.
Professor X: All of Professor X's Prowess Buffs gain 20% Duration.
Apocalypse: Horsemen gain +30% Prowess Potency.
Synergy teams:
N/A

Guides

Preview Kind Author Published
Professor X Deep Dive 0 0
guide Marvel Contest of Champions 2020-09-02
--- Champion Spotlight 0 0
spotlight Marvel Contest of Champions 2020-08-31

Relations

N/A

History

Date Game version Title
2021-03-01 30.1 Version 30.1 fix
Fixed issue where all attacks were not classified as psychic attacks.
2021-02-01 30. Version 30.0 fix
Fixed issue where the Surge abilities were not treated as a passive.

Duel targets

N/A

Arena

Kind Starts Cutoff
5* featured 2020-09-14
5* featured 2020-09-10
4* featured 2020-09-14
4* featured 2020-09-10
4* basic 2021-03-08
4* basic 2021-03-04
3* featured 2020-09-14
3* featured 2020-09-10

Bio

Professor X believed in peaceful coexistence of mutants and humans, but this all changed when Moira MacTaggert revealed to him the inevitable demise of mutantkind, unless Professor X could change his ways. Under the new moniker “X”, he gave up his old dreams. No more would mutants endure the afflictions and prejudice of humankind. Under the formidable rule of X, the mutant nation of Krakoa was founded. And those who defy the nation must enter the Mindscape and face Professor X in a duel of mental strength.

Comments

N/A