|
3* |
Energy Conduit level 1 Bishop: Start the fight with +1 Prowess and 4% Power. Storm, Electro, Doctor Strange or Cyclops: +3% Energy Resistance. |
4*
5*
6* |
Energy Conduit level 2 Bishop: Start the fight with +2 Prowess and 8% Power. Storm, Electro, Doctor Strange or Cyclops: +8% Energy Resistance. |
|
4*
5*
6* |
A Spell a Day Keeps the Doctor Away Doctor Strange, Black Widow (Claire Voyant): The final hit of Special 2 has a 50% chance to inflict Stun for 2 seconds.
|
|
2*
3*
4*
5*
6* |
Mystic Craft
Mystic Champions deal 30% of their Attack as Direct Damage to their Opponent when Nullifying one of their Buffs.
|
|
2* |
Infinity Enemies level 1
All Champions gain +4% Attack
|
3* |
Infinity Enemies level 2
All Champions gain +5% Attack
|
4*
5*
6* |
Infinity Enemies level 4
All Champions gain +7% Attack
|
|
2* |
Enemies level 1
All Champions gain +85 Critical Rating
|
3* |
Enemies level 2
All Champions gain +115 Critical Rating
|
4*
5*
6* |
Enemies level 3
All Champions gain +155 Critical Rating
|
|
|
4*
5*
6* |
Sorcery Reversal Doctor Doom: Activating the Aura of Haazareth has a 50% chance to Purify all Degeneration, Poison, Incinerate, Bleed and Coldsnap Debuffs.
|
|
2* |
Rivals level 1
All Champions gain +65 Critical Damage Rating
|
3* |
Rivals level 2
All Champions gain +90 Critical Damage Rating
|
4*
5* |
Rivals level 3
All Champions gain +115 Critical Damage Rating
|
|
2* |
Nemesis level 1
All Champions gain +4% attack
|
3* |
Nemesis level 2
All Champions gain +5% attack
|
4*
5*
6* |
Nemesis level 3
All Champions gain +6% attack
|
|
2* |
Enemies level 1
All Champions gain +85 Critical Rating
|
3* |
Enemies level 2
All Champions gain +115 Critical Rating
|
4*
5*
6* |
Enemies level 3
All Champions gain +155 Critical Rating
|
|
4*
5* |
Enemies level 3
All Champions gain +155 Critical Rating
|
|
3* |
Friends level 2
All Champions gain +95 Armor Rating
|
4*
5*
6* |
Friends level 3
All Champions gain +130 Armor Rating
|
|
3* |
Friends level 2
All Champions gain +95 Armor Rating
|
4*
5*
6* |
Friends level 3
All Champions gain +130 Armor Rating
|
|
3* |
Nemesis level 1
All Champions gain +4% attack
|
4*
5*
6* |
Nemesis level 2
All Champions gain +5% attack
|
|
3*
4*
5*
6* |
Pact with a Demon Mephisto: +70% Incinerate Energy Damage. Doctor Strange: Life Steal Heals an additional 70%. Ghost Rider: +10% Attack at the start of the fight. |
|
2*
3*
4*
5*
6* |
Shared Knowledge - Genetics Mutant and Mystic Champions regain 5% of the Power spent on any Special Attack, for each unique Special Attack they’ve used in the fight.
|
|
2* |
Friends level 1
All Champions gain +70 Armor Rating
|
3* |
Friends level 2
All Champions gain +95 Armor Rating
|
4*
5*
6* |
Friends level 3
All Champions gain +130 Armor Rating
|
3* |
Rivals level 2
All Champions gain +90 Critical Damage Rating
|
4*
5*
6* |
Rivals level 3
All Champions gain +115 Critical Damage Rating
|
|
2* |
Infinity Enemies level 1
All Champions gain +4% Attack
|
3* |
Infinity Enemies level 2
All Champions gain +5% Attack
|
4*
5*
6* |
Infinity Enemies level 4
All Champions gain +7% Attack
|
|
3*
4*
5*
6* |
Secret Defenders Silver Surfer: Reduce the cooldown of Silver Surfer's Power Cosmic Buff by 3.0 seconds. Hulk: All of Hulk's Fury Buffs are Passive effects and grant 100 bonus Critical Rating when striking a Stunned Opponent. Doctor Strange: Increase the Potency of each of Doctor Strange's Blessings by 25%. |
|
5*
6* |
Doctors Strange Sorcerer Supreme, Dr. Strange, Symbiote Supreme: Gain Passive Prowess whenever a Blessing activates, increasing Special Attack damage by 15%. These last until the end of the Synergy Member's next Special Attack, and are capped at 3. |
|
2*
3*
4*
5*
6* |
Mystic Masters Symbiote Supreme: Begin the fight with 1 bar of Power. Dr Strange: Deal 50% of Base Attack as Direct Damage when Nullifying a Buff off the Opponent. Mordo: Gain +15% of Base Attack as a Passive Attack bonus while the Opponent is under a Buff effect. |
|
2* |
Friends level 1
All Champions gain +70 Armor Rating
|
3* |
Friends level 2
All Champions gain +95 Armor Rating
|
4*
5*
6* |
Friends level 3
All Champions gain +130 Armor Rating
|
|
2* |
Teammates level 1
All Champions gain +3% Perfect Block Chance
|
3* |
Teammates level 2
All Champions gain +4% Perfect Block Chance
|
4*
5*
6* |
Teammates level 3
All Champions gain +5% Perfect Block Chance
|
|
2* |
Enemies level 1
All Champions gain +85 Critical Rating
|
3* |
Enemies level 2
All Champions gain +115 Critical Rating
|
4*
5*
6* |
Enemies level 3
All Champions gain +155 Critical Rating
|