Blade



0 0

Class

skill

Tier

Solid God

Tier

Pain

Released

2017-10-26
Bleed
well timed blocks, special attacks
Danger Sense
increases attack rating, reduces opponent's ability accuracy
Vampiric Immortality
when awakened and below 70% health, hold block to regen
large benefit from awakened ability

Tags

#Defensive: Utility
#Hero
#Size: M

Availability

2* 3* 4* 5*
Premium Hero Crystal: already available (since 2018-02-06)

Hints

  • Strengths
  • Weaknesses
  • All
Strong Match-Ups added by admin 0 0
  • Magik
    • Blade’s Danger Sense will always activate against Dimensional Beings, reducing their opponent’s Ability Accuracy while also granting Blade a huge attack increase. This means Magik’s Limbo will activate less frequently in a fight.
  • Archangel
    • Blade is able to reduce the potency and duration of Debuffs based on how much Power he has, making it a great counter against Champions that rely heavily on Debuffs in order to inflict most of their damage.
  • Mystic Champions and Villain Champions
    • Blade’s Synergies allow him to activate Danger Sense against all Mystic and Villain Champions in The Contest. Watch out for your opponent’s Champion Tags!
Weak Match-Ups added by admin 0 0
  • Dormammu and Iceman
    • Any opponents that are immune to Bleed will greatly reduce Blade’s damage output and make him unable to gain Power when nearby Bleeding opponents.
  • Civil Warrior and Scarlet Witch
    • Heal Block will neutralize Blade’s Signature Ability Regeneration aspect but Blade will still pay the Power cost.

Abilities

Signature ability

Vampiric Immortality
Holding Block
When below 70% Health, Blade’s healing factor allows him to recover X Health for the cost of X% of a Bar of Power per second.

Abilities

Bleed deals a fixed amount of damage over a certain time period. Bleed is an effective counter to Armored Champions.
Well Timed Blocks: 100% chance to inflict Bleed, dealing 28.5 - 792
RarityRankValue
2*128.5
3*4157.5
4*5395.1
5*5792
Direct Damage over 2 seconds.
Special Attack 1: Inflicts Bleed, dealing 95 - 2640
RarityRankValue
2*195
3*4525
4*51317
5*52640
Direct Damage over 10 seconds.
Special Attack 2: Inflicts Bleed on Critical Hits, dealing 16.63 - 462
RarityRankValue
2*116.63
3*491.88
4*5230.48
5*5462
Direct Damage per stack over 1 second. For each Bleed inflicted, Blade instantly generates 8% of a Bar of Power.
Special Attack 3: Inflicts 3 stacks of Bleed, each dealing 133 - 3696
RarityRankValue
2*1133
3*4735
4*51843.8
5*53696
Direct Damage over 13 seconds.
Passive
When against Dimensional Beings, Danger Sense activates and grants Blade 76 - 2112
RarityRankValue
2*176
3*4420
4*51053.6
5*52112
Attack Rating while also reducing the opponent's Ability Accuracy by 40%. The Ability Accuracy reduction bypasses immunities to Ability Accuracy reduction.
Blade’s immune system attacks alien substances, shrugging off Debuffs up to 95% faster based on current Power.
Power Gain allows the user to gain Power without attacking or being attacked, allowing them to use Special Attacks.
When nearby Bleeding Opponents: For every stack of Bleed on the opponent, generates 7% of a Bar of Power per second.

Special attacks

1: Go for the Head and the Heart

A powerful sword and glaive attack, inflicting deep wounds upon the opponent.
Bleed: Inflicts Bleed, dealing 95 - 2640
RarityRankValue
2*195
3*4525
4*51317
5*52640
Direct Damage over 10 seconds.

2: Safety's Off

This fast multi-hit sword art finishes with a blast from Blade's machine pistol.
Additional Critical Rating: This attack receives 1600 - 2100
RarityRankValue
2*11600
3*41850
4*52000
5*52100
additional Critical Rating.
Bleed: Inflicts Bleed on Critical Hits, dealing 16.63 - 462
RarityRankValue
2*116.63
3*491.88
4*5230.48
5*5462
Direct Damage per stack over 1 second. For each Bleed inflicted, Blade instantly generates 8% of a Bar of Power.

3: Day Walker’s Wrath

Blade throws both his glaives in an arc and immediately starts to strike his opponent with his sword, allowing for just enough time for his glaives to return and land the finishing blow.
Bleed: Inflicts 3 stacks of Bleed, each dealing 133 - 3696
RarityRankValue
2*1133
3*4735
4*51843.8
5*53696
Direct Damage over 13 seconds.
Stun: 70% chance to Stun for 3 seconds.

Synergies


Demon Hunter

Demon Hunter

Spirit of Justice

Heightened Senses
* Synergy Champions
2* Demon Hunter
Blade: Danger Sense bonuses expand to include all Mystic Champions. Danger Sense's Ability Accuracy reduction does not ignore the Immunities from Mystic Champions.
Mephisto, Dormammu: Opponent's Energy Resistance is reduced by 30%.
3* Demon Hunter
Blade: Danger Sense bonuses expand to include all Mystic Champions. Danger Sense's Ability Accuracy reduction does not ignore the Immunities from Mystic Champions.
Mephisto, Dormammu: Opponent's Energy Resistance is reduced by 30%.
3* Spirit of Justice
Blade: Danger Sense bonuses expand to include all Villain Champions. Danger Sense's Ability Accuracy reduction does not ignore the Immunities from Villain Champions.
Ghost Rider: +50% chance to place a Judgment.
4* Demon Hunter
Blade: Danger Sense bonuses expand to include all Mystic Champions. Danger Sense's Ability Accuracy reduction does not ignore the Immunities from Mystic Champions.
Mephisto, Dormammu: Opponent's Energy Resistance is reduced by 30%.
4* Heightened Senses
Blade: +45% Potency for Danger Sense Bonuses.
Spider-Man (Stark Enhanced): Starts the fight with 3 Poise charges.
4* Spirit of Justice
Blade: Danger Sense bonuses expand to include all Villain Champions. Danger Sense's Ability Accuracy reduction does not ignore the Immunities from Villain Champions.
Ghost Rider: +50% chance to place a Judgment.
5* Demon Hunter
Blade: Danger Sense bonuses expand to include all Mystic Champions. Danger Sense's Ability Accuracy reduction does not ignore the Immunities from Mystic Champions.
Mephisto, Dormammu: Opponent's Energy Resistance is reduced by 30%.
5* Heightened Senses
Blade: +45% Potency for Danger Sense Bonuses.
Spider-Man (Stark Enhanced): Starts the fight with 3 Poise charges.
5* Spirit of Justice
Blade: Danger Sense bonuses expand to include all Villain Champions. Danger Sense's Ability Accuracy reduction does not ignore the Immunities from Villain Champions.
Ghost Rider: +50% chance to place a Judgment.
External synergies:
Champion * Synergy
3*
4*
5*
6*
Genetic Recode - Bloodletting
+18% Bleed Debuff Duration.
Synergy teams:
Team Members Description
Holy Trinity Blade, Spider-Man (Stark Enhanced), Ghost Rider

Guides

Preview Kind Author Published
5 Star Blade Rank 5 Rank Up & Gameplay! 0 0
gameplay Seatin Man of Legends 2018-02-26
4 Star Blade Rank Up & Gameplay! - Free To Play 0 0
gameplay Seatin Man of Legends 2018-01-30
Blade Champion Review - A New God Tier 0 0
gameplay Seatin Man of Legends 2017-10-31
Blade Rank Up, Abilities & Gameplay 0 0
gameplay Seatin Man of Legends 2017-10-29
--- Blade Brings Impressive Abilities to 'Marvel Contest of Champions' 0 0
spotlight Marvel 2017-10-26
--- Champion Spotlight 0 0
spotlight Marvel Contest of Champions 2017-10-26
Blade: All Abilities, Special Attacks & Animations 0 0
gameplay Seatin Man of Legends 2017-09-27

Relations

N/A

History

N/A

Duel targets

N/A

Arena

Kind Starts Cutoff
4* featured 2017-10-30 19 225 877
4* featured 2017-10-26 19 251 301
4* basic 2018-05-21 5 074 766
4* basic 2018-05-17 5 305 453
3* featured 2017-10-30 1 215 619
3* featured 2017-10-26 1 516 151

Bio

When Eric Brooks' mother was killed during his birth by a bloodthirsty vampire, the newborn Brooks' blood was infused with vampiric enzymes. This event turned him into a Dhampir, a hybrid human/vampire, possessing the powers of a vampire--like immortality--but none of their weaknesses. Eventually becoming known as Blade, he has the ability to sense supernatural phenomena, enabling him to identify Extra-Dimensional Beings and quickly react to incoming threats, making him effective at hunting the most powerful Champions in the Battlerealm.

Comments

N/A