As of 10/2020 this site is no longer kept up-to-date. The game's constant crashes/freezes/lags/fails and bugs ruin the fun so I decided to take a break and focus more on other projects. Enjoy what's available, I hope it helps.

Cruelty increases a Champion's Critical Damage when landing a Critical Hit on the opponent.
Black Widow
Special Attacks :
100% chance to increase Critical Damage Rating by X for 8 seconds.
Black Widow (Deadly Origin)
Special Attack 3 :
For every 5 stacks of Widow's Insight gained since last activating this Special Attack, create a Passive Cruelty increasing Critical Damage Rating by X for X seconds. Widow's Insight is reset to 0 after launching this Special Attack.
Carnage
Special Attack 2 :
This attack receives X Critical Damage Rating.
Cosmic Ghost Rider
Special Attacks :
If the Judgment of Cruelty is not active: 100% Chance to trigger a Cruelty Buff, increasing Critical Damage Rating by X for 10 seconds.
Elsa Bloodstone
Special Attack 3 :
Gain up to 3 Cruelty Buffs, each increasing Elsa’s Critical Damage Rating by X for 22 seconds.
These Cruelty Buffs expire 1 at a time. Each time Elsa triggers a Reloading effect, she refreshes their duration.
Falcon
Passive :
Falcon’s scanning system in his goggles recalibrates each time the opponent triggers a Passive Evade, increasing Falcon’s Critical Damage Rating by X until his next Critical Hit.
Gamora
Medium Attacks :
30% chance to gain a Cruelty Buff, increasing Critical Damage Rating by X for 9 seconds.
Ghost
All Attacks :
Non-Critical Hits have a 10% chance to gain a Cruelty Buff increasing Critical Damage Rating by X for 20 seconds. Cruelty Buffs stack up to 5.
Hit-Monkey
Special Attack 3 :
Gain a Cruelty Buff for 27 second(s), increasing Critical Damage Rating by +X.
Magneto (House of X)
Special Attack 3 :
70% chance to gain a Cruelty Buff, increasing Critical Damage by X for 40 seconds. While this Cruelty Buff is active, Magneto’s existing Prowess Buffs remain Paused.
Mister Sinister
While Heavy Attack Charging:
Charging the Heavy Attack for an additional 1 second grants a Cruelty Buff, increasing Critical Damage Rating by X for 4.9 seconds. This Cruelty provides X additional Critical Damage Rating for each Debuff on the opponent.
Mole Man
Special Attack 2 :
Each hit has +X Critical Damage Rating.
Night Thrasher
Passive :
Night Thrasher gains +X Critical Damage Rating for each Unique Debuff on his opponent. This ability is not affected by Ability Accuracy Reduction.
Nightcrawler
Special Attack 1 :
Using this attack increases Nightcrawler’s Critical Damage Rating by X for 10 seconds if in Swashbuckling Mode.
Rocket Raccoon
Special Attack 1 :
100% chance to increase Critical Damage Rating by X for 9 seconds.
Ronin
Passive :
When Ronin would Miss an Attack or be Evaded he gains a Cruelty Passive increasing Critical Damage by X. Max 7 stacks.
Wolverine (X-23)
Critical Hits :
Against Naturally Bleed Immune Champions: Wolverine changes her fighting style, gaining Cruelty Buffs in place of her Bleed effects, increasing Critical Damage Rating by X for 7.75 seconds.
Black Bolt
Provocation:
Critical Hits
Combat tests Blackagar Boltagon's restraint. Each time he is struck by a Critical Hit, he has a chance to gain a permanent Cruelty or Fury Buff. Each time he strikes with his own Critical Hit, he has a chance to gain a Fury or Cruelty Buff for X seconds.
Fury Buffs increase Attack by X.
Cruelty Buffs increase Critical Damage Rating by X
Cull Obsidian
Thanos's Favor Buffs - Effects from Persistent Charge:
1+ Each Buff grants +10% Attack.
3+ Each Buff grants +X Critical Damage Rating.
5+ Each Buff provides True Accuracy, allowing attacks to ignore Evasion and Auto-Block.
8+ Each Buff grants +5% Rout Buff duration.
Groot
Passive :
When Groot throws off his gentle nature, he gains one Fury and one Cruelty effect for each Pacifism charge, increasing Attack by X for 10 seconds.
Each Cruelty effect increases Groot's Critical Damage Rating by X.
Hulkbuster
Armor Up Benefits:
For each Armor Up Buff Hulkbuster gains the following benefits:
+X Energy Resistance.
+X Critical Damage Rating.
Incoming Bleed & Poison Debuffs suffer -25% Potency.
Enemy attacks suffer -20% Offensive Ability Accuracy.
Enemy attacks suffer -X Critical Damage Rating.
Psylocke
Psi-Feedback:
All Attacks
Psylocke’s psionically empowered strikes can disrupt her opponent’s nervous system reducing her opponent’s Defensive Ability Accuracy by X% when they have 0 Power.
Gain up to X bonus Critical Damage Rating the lower your opponent’s current Power.
Scarlet Witch
Veil of Fortune:
Critical Hits
Whenever a Critical Hit occurs for either player, there's a 85% chance the Scarlet Witch triggers her chaos magic, generating 0 - 8 Buffs or Debuffs.
Sorcerer Supreme
Passive :
Sorcerer Supreme rotates between different Blessings every 8 second(s), in the order of Cyttorak’s Ferocity, Raggadorr’s Resolve, and Ikonn’s Ingenuity.
Each fight starts in Cyttorak’s Ferocity, unless a different Blessing is chosen on the Pre-Fight Screen.
Cyttorak’s Ferocity grants +X Attack Rating and increased Critical Damage Rating.
Raggadorr’s Resolve grants +X Armor and 30% Perfect Block chance.
Ikonn’s Ingenuity grants all hits Power Steal for 3% of the Opponent’s current Power. Sorcerer Supreme gains 150% of the Power Stolen.
The Hood
Dash Back and Hold Block for 1.5 Seconds:
The Hood gains Invisibility for 8 seconds. While Invisible, incoming attacks have a 45% chance to Miss. Non-Contact attacks have double this chance.
While Invisible, the Hood gains X increased Critical Damage Rating and his attacks ignore 75% Armor and Block Proficiency.
Venom
Aggressive Symbiosis:
Passive
Rapid evolutionary changes to the Symbiote grant Venom an additional Genetic Memory Buff at the start of the fight, as well as a X% chance to gain a third Buff to start the fight.
Venom’s Genetic Memory Buffs also gain X% Potency.
Ægon
Passive :
Ægon unlocks additional Passive Abilities as his Combo Meter increases.
5 Hits - Critical Hits have a 40% chance to shrug off one Debuff.
10 Hits - Critical Damage Rating is increased by +X for each hit of the Combo Meter.
20 Hits - When the Opponent Evades, Ægon activates a Combo Shield for 5 second(s) and has a 45% chance to become Unstoppable for 2 second(s).
30 Hits - Ægon can strike with Critical Hits even while the Opponent is Blocking.
50 Hits - Charging a Heavy Attack grants Ægon 1 second(s) of Unstoppable. Cannot be activated while his Heavy Attack ability is on cooldown.
75 Hits - Opponents have -X Block Proficiency when Ægon strikes with a Critical Hit
100 Hits - Critical Hits have a 100% chance to shrug off one Debuff.
150 Hits - Critical Hits grant 0.75 seconds of True Accuracy, allowing him to ignore Auto Block and all Evade effects. This stacks up to 3 times.
200 Hits - Critical Hits ignore 100% of the Opponent's Physical Resistance
300 Hits - Critical Hits grant a Fury Buff, increasing Attack by +X for 1 second(s). This stacks up to 3 times.
500 Hits - Critical Hits cause Opponents to suffer -100% reduced Defensive Ability Accuracy for Ægon's next hit
750 Hits - Critical Hits grant 1.5 seconds of Unstoppable and Combo Shield. This stacks up to 3 times.
1000 Hits - Critical Hits cause Ægon's next Hit to be Unblockable

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