As of 10/2020 this site is no longer kept up-to-date. The game's constant crashes/freezes/lags/fails and bugs ruin the fun so I decided to take a break and focus more on other projects. Enjoy what's available, I hope it helps.

Bleed deals a fixed amount of damage over a certain time period. Bleed is an effective counter to Armored Champions.
Agent Venom
Special Attacks :
65% chance to inflict Bleed, dealing X Direct Damage over 4 seconds.
Apocalypse
Heavy Attacks :
Both hits inflict Bleed dealing X Direct Damage over 7 seconds.
Archangel
Critical Hits :
Critical Hits lacerate opponents with a 40% chance, inflicting X Bleed damage over 15 seconds.
Black Panther
Critical Hits :
Critical Hits lacerate opponents with a 80% chance, inflicting X Bleed damage over 4 seconds.
Black Panther (Civil War)
Special Attack 1 :
100% chance to inflict Bleed, dealing X Direct Damage over 4 seconds.
Blade
Well Timed Blocks:
100% chance to inflict Bleed, dealing 28.5 - 792
RarityRankValue
2*128.5
3*4157.5
4*5395.1
5*5792
Direct Damage over 2 seconds.
Captain America (Infinity War)
Special Attack 1 :
100% chance to inflict Bleed, dealing X Direct Damage over 1 seconds.
Captain America WWII
Special Attack 2 :
100% chance to inflict Bleed, dealing X Direct Damage over 4 seconds.
Carnage
Special Attack 3 :
100% chance to inflict Bleed, dealing X Direct Damage over 30 seconds.
Deadpool
Special Attack 2 :
100% chance to inflict Bleed, dealing X Direct Damage over 3 seconds.
Deadpool (X-Force)
Special Attack 2 :
100% chance to inflict Bleed, dealing X Direct Damage over 3 seconds.
Domino
Special Attack 1 :
Each hit has 25% chance to inflict Bleed, dealing X Direct Damage over 7 seconds.
Drax
Special Attack 2 :
40% chance to inflict Bleed, dealing X Direct Damage over 4 seconds.
Elektra
Special Attack 1 :
75% chance to inflict Bleed, dealing X Direct Damage over 7 seconds.
Falcon
Special Attack 1 :
85% chance to inflict Bleed, dealing X Direct Damage over 3.5 seconds. The chance to trigger Bleed increases by 15% if Redwing is Locked On.
Gamora
Special Attack 1 :
100% chance to inflict Bleed, dealing X Direct Damage over 5 seconds.
Goldpool
Special Attack 2 :
100% chance to inflict Bleed, dealing X direct damage over 5.5 seconds. This Bleed is affected by Prowess Buffs.
Groot
Special Attack 3 :
100% chance to inflict Bleed, dealing X Direct Damage over 3 seconds.
Guillotine
Critical Hits :
Critical Hits lacerate opponents with a 50% chance, inflicting X Bleed damage over 4.5 seconds.
Gwenpool
All Attacks :
30% chance to inflict Bleed, dealing X Direct Damage over 6 seconds.
Hawkeye
Special Attack 1 :
100% chance to inflict Bleed, dealing X Direct Damage over 5 seconds.
Joe Fixit
Special Attack 1 :
60% chance to inflict Bleed, dealing X Direct Damage over 4 seconds.
Killmonger
Critical Hits :
Critical Hits lacerate opponents with a 80% chance, inflicting X Bleed damage over 1.5 seconds.
Korg
Special Attack 2 :
Inflicts Bleed, dealing X Direct Damage over 8 seconds.
Longshot
Special Attack 1 :
Pure of Heart is active: The first hit inflicts 7 Instant Bleeds each dealing X damage. This damage benefits from Longshot's Critical Damage multiplier.
M.O.D.O.K.
Special Attack 2 :
60% chance to inflict Bleed for X damage over 6 seconds.
Bleed duration is increased by up to 100% based on Flux.
Magneto
Special Attack 1 :
100% chance to inflict Bleed, dealing X Direct Damage over 6 seconds.
If the opponent has an Armor Break Debuff, inflict an additional Bleed.
[Magnet] Inflict an additional Bleed.
Magneto (House of X)
Special Attack 2 :
70% chance to inflict a Bleed Debuff, causing X direct damage over 6 seconds. If the opponent is #Metal, instead inflict a Degeneration Debuff. 70% chance to inflict an additional Bleed or Degen Debuff if the opponent has an Armor Break Debuff.
Masacre
Special Attack 1 :
Machete Hits have a 100% chance to cause the target to Bleed for X Direct Damage over 12 seconds.
Medusa
Special Attack 2 :
Medusa performs a 10-hit combo, each hit has a 60% chance to inflict Bleed if Armor Shattered is active, dealing X Direct Damage over 2 seconds.
Mole Man
Critical Hits :
100% chance to inflict a Bleed Debuff dealing X damage over 8 seconds.
Moon Knight
Special Attack 2 :
Any Bleed effects triggered by this attack have 50% increased duration.
Namor
Medium Attacks :
60% chance to inflict Bleed dealing X Direct Damage over 6 seconds.
Nick Fury
Basic Attacks :
Ending a combo with a Light Attack has a 100% chance to inflict a Bleed, dealing X damage over 1 second.
Nightcrawler
Special Attack 3 :
This attack disorients the opponent, granting Nightcrawler a permanent 27% increased chance to score a Deep Wound.
Old Man Logan
Landing Attacks, Blocking Attacks & Being Struck:
Logan has a 75% chance to gain a Passive Bleed, lasting 5 seconds which deals 0 damage. Max: 15 Stacks.
Platinumpool
Basic Attacks :
Pause the duration of all Personal Bleed effects for 1 second(s).
Punisher
All Attacks :
Attacking an opponent that is Bleeding has a 20% chance to trigger an additional Bleed, dealing X Direct Damage over 2.5 seconds.
Rocket Raccoon
Special Attack 2 :
100% chance to inflict Bleed, dealing X Direct Damage over 4 seconds.
Ronin
Sword Attacks:
Attacks using the Sword have a 15% chance to inflict Bleed dealing X Direct Damage over 7 seconds. Critical Strikes using the Sword have a 100% to inflict Bleed.
Sabretooth
Special Attacks :
60% chance to inflict Bleed, dealing X Direct Damage over 8 seconds.
Squirrel Girl
Medium Attacks :
When making contact with a Medium Attack, Tippy inflicts a Bleed Debuff dealing X Direct Damage over 6 seconds. This ability does not trigger during a Well-Timed Block.
Taskmaster
Special Attack 1 :
Causes Bleed lasting 5 seconds and dealing X Damage, per Debuff triggered on the Opponent this fight. Max Damage after 10 Debuffs.
The Hood
Special Attack 3 :
100% chance to inflict Bleed, dealing X Direct Damage over 6 seconds.
Ultron Prime
Basic Attacks :
function Bleed(19% chance, X Direct Damage, 4.5 seconds)
Venom
Critical Hits :
Critical Hits lacerate opponents with a 80% chance, inflicting X Bleed damage over 4.5 seconds.
Venom The Duck
Critical Hits :
55% chance to Bleed, dealing X direct damage over 5.5 seconds. If the opponent is Immune to this Bleed, a Passive Degeneration is inflicted instead, albeit at a -25% damage penalty.
Venompool
Special Attacks :
100% chance to inflict Bleed, dealing X Direct Damage over 4.5 seconds.
War Machine
Special Attack 1 :
63% chance to inflict Bleed, dealing X Direct Damage over 5 seconds.
Warlock
Heavy Attacks :
Lacerate opponents, inflicting 78.85 - 2816.75
RarityRankValue
2*178.85
3*4435.1
4*51090.6
5*52185.95
6*32816.75
Bleed damage over 5 second(s).
Winter Soldier
Special Attack 1 :
55% chance to inflict Bleed, dealing X Direct Damage over 4 seconds.
Wolverine
Critical Hits :
Critical Hits lacerate opponents with a 80% chance, inflicting X Bleed damage over 5 seconds.
Wolverine (Weapon X)
All Attacks :
50% chance to cause a Bleed Debuff dealing X Direct Damage over 5 seconds. With 10+ Rage this ability’s chance to trigger increases to 100%.
Wolverine (X-23)
Critical Hits :
Critical Hits lacerate opponents with a 80% chance, inflicting X Bleed damage over 5 seconds.
Ægon
Special Attack 2 :
100% chance to inflict Bleed over 6 seconds, dealing X direct damage for each hit of the Combo Meter, up to 60 hits.
Beast
Freestyle Combat:
When starting the battle with more than 50% Health, Beast employs a Freestyle combat form; Critical hits have a 60% chance to inflict X Bleed damage over 4 seconds.
Black Widow (Claire Voyant)
Curse of Damnation:
Finishing a combo with a Medium attack inflicts 1 Debuff. Throwing a Heavy Attack or Special 1 inflicts up to 3 Debuffs. These Debuffs are determined by Claire’s active curse and last for 8 seconds.
Curse of Blood: Bleed, dealing X direct damage.
Curse of Plague: Poison, dealing X damage and reducing health recovery by 30%.
Curse of Hellfire: Incinerate, dealing X damage, removing Perfect Block Chance and reducing Block Proficiency by 50%.
Ghost Rider
Finish a 5 Hit Combo with a Light Attack:
Judgement of Spite: 70% chance.
Secondary: Inflicts Bleed, dealing X Direct Damage over 3 seconds.
Morningstar
Passive :
Over the course of a quest, Morningstar’s weapon captures Souls and stores up to 5 of them, empowering both her and itself. Captured Souls travel with them from fight-to-fight.
1 Soul: When struck with a Physical Contact attack, Morningstar has a 50% chance to cause her Opponent to Bleed for X damage over 5 seconds.
2 Souls: Special 1 Triggers Unstoppable for 2.5 seconds.
3 Souls: Special 2 becomes Unblockable.
4 Souls: Gain X Energy Resist, and 50% Perfect Block chance.
5 Souls: 20% chance on Hit to Life Steal 50% of the Damage done to the Opponent.
Symbiote Supreme
Set's Fangs:
Passive
100% chance when this Blessing is triggered to gain a Fury Buff increasing Attack by up to X for 10 Seconds, based on Genetic Potential.
100% chance to cause a Bleed Debuff on every Hit, dealing up to X Direct Damage based on Genetic Potential and lasting 8 seconds.
Each hit of a Special Attack gains a 50% chance to place a Stagger Passive on the Opponent lasting 10 seconds.
Yondu
Yaka Arrow:
25% chance to inflict Bleed, dealing X Direct Damage over 7 seconds.
If the target is immune to Bleed, they suffer a X Armor Break for 7 seconds instead.
+X Armor and Block Penetration.
The strength and precision of Yondu’s Yaka Arrow allow it to trigger Critical Hits and Abilities through an enemy Block.

Hints

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Guides

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Relations

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Kind Title Actions
counter ability Bleed Immunity
counter ability Bleed Resistance